EL3 motion
EL3 was ECCO Leather's platform for pushing performance leather into new territory, built around cross-industry experimentation and the belief that material innovation happens fastest at the edges of categories.
For the campaign launch, we worked with three emerging designers to create an exclusive athleisure capsule, each piece a live brief for the performance leathers themselves. The designers weren't just collaborators; they were the story. We documented their entire process: the exploration, the technical challenges, the moments where the material surprised them.
The result was a 360 campaign that had something most leather campaigns don't, footage of real creative risk, in real time.
Alongside the campaign, we produced a physical magazine, a deliberate choice for a project about material and craft. Something you could hold, feel and return to.
The magazine carried the stories that don't fit in a social post: the designers' processes, the technical evolution of the performance leathers, the thinking behind the collaborations. It gave the campaign depth and permanence beyond the digital cycle.
MOTION 2.0
EL3 Motion 2.0 pushed the performance leather concept further, lighter, stronger, and technically more ambitious than the first collection. The creative brief was simple: make people forget everything they think they know about leather.
The inspiration was techwear, a world built around material performance, precision construction and functional aesthetics. Applied to leather, that lens produced something genuinely unexpected: hides that moved, flexed and performed without the weight the material is usually associated with.
The campaign was built to match, fast, precise, forward-facing. Movement as the visual language throughout.
For Motion 2.0 we collaborated with Parisian performance artist Kirikoo Des, known as NSDOS, to create something that couldn't be replicated in a studio.
Drawing from the sounds and mechanical rhythms of the tannery itself, NSDOS designed a ceremonial audio-visual procession: ten performers moving through space guided by fractal feedback from haptic sensors attached to their bodies. Their movement was live, responsive, evolving in real time, part choreography, part improvisation.
The result was a performance that treated the tannery not as a backdrop but as a score.
Director: Mikki Sindhunata | Director of Photography: Sam Du Pon | Production: Since 88’
The collection launched at an event that deliberately mixed the industry's ends: established luxury designers in the same room as graduates fresh out of college. The intention was to put Motion 2.0 in front of people at different points in their relationship with material and craft, and see what that conversation produced.
The content captured at the event carried well beyond the night itself, running across campaign activations and platforms in the months that followed.